We are ILK

Choose your ILK, find a teammate,
and start your RITE in local co-op or online multiplayer!

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ABOUT RITE OF ILK

RITE of ILK is a cooperative exploration-adventure played entirely by two players
and supports both local multiplayer and online multiplayer.

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REALISTIC ROPE

REALISTIC ROPE

The rope binding you together affects the game world in real-time. Use the rope to your advantage or it’ll obstruct you on your adventure.

CO-OP

CO-OP

Every part of the game is catered to an amazing co-operative experience. It is especially made for you and your teammate.

ONLINE PLAY

ONLINE PLAY

You can play the game locally, but you can also connect online with someone you know or a complete stranger.

GRAPHICS

GRAPHICS

Every nook, corner, and cranny of the RITE of ILK universe is worth exploring with its remarkable and sumptuous visuals.

You will find two young Ilk bound together by a single rope as they cling to survival in a world most stranger to them. Sacrificed for the sake of their people, Mokh and Tarh must combine each other's strengths to quell any weaknesses they will inevitably face if they have any hope in restoring peace with the gods. They soon discover that uncovering the past may be the only way to salvage the future.

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WITH THE WORLD

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Introduction to the Story

The gods, who would under no circumstances meddle with life on Azath, were impressed by the ilk's positive demeanor and their ability to cooperate even under dreadful circumstances. The gods found themselves in favorable opinion with the ilk and, under the condition that the ilk remain true to themselves, gifted the Azathesen ilk with five powerful masks.

The power of the masks didn't just aid them in their survival, but became a pillar of support for the ilk and helped turn their crumbled villages into highly civilized and technologically advanced cities. Although the tribesmen had clearly transcended technologically, the ilk buried themselves in their egos, quarreled over power, and grew antisocial.

The Ilk broke their promise...

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Characters

CHOOSE YOUR ILK

Are you loyal, friendly, imaginative, clever, and curious?

Tarh

In search of redemption, Tarh, together with another Ilk, is chosen through a sacred selection method and tasked with traveling to Ceremonial Tower at the center of Azath. There they will need to offer their sincere apology by placing themselves in service of the gods.

Tarh takes pleasure in being alone with her scriptures and family. Despite being a private child, she wants to be seen as more outspoken. Although she won't show it, she is a selfless kid who worries often about family and friends. Tarh is stubborn and won't admit when she's wrong. Enjoying the day-to-day moments of life, she finds a lot of joy in learning and seeing new things.

Are you playful, adventurous, righteous, brave, and curious?

Mokh

In search of redemption, Mokh, together with another Ilk, is chosen through a sacred selection method and tasked with traveling to Ceremonial Tower at the center of Azath. There they will need to offer their sincere apology by placing themselves in service of the gods.

Mokh is playful, somewhat athletic, loud, and is often found making music. He generally tries hard to be agreeable, but clearly has his own thoughts and ideas on matters. Although he is rebellious in nature, he's still a kid who wants to do the right thing and impress his friends and family.

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RITE OF ILK, THE RITE OF ILK LOGO, AND THE TURTLENECK STUDIOS LOGO ARE TRADEMARKS OR REGISTERED TRADEMARKS OF TURTLENECK STUDIOS. ALL OTHER TRADEMARKS ARE PROPERTY OF THEIR RESPECTIVE OWNERS.

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